package particle;

//sdurant12
//11/14/2012

public class Graviton {

	private float xPos = 0, yPos = 0, xPull = 0, yPull = 0;

	public Graviton() {
		this.xPos = 0;
		this.yPos = 0;
		this.xPull = 0;
		this.yPull = 0;
	}

	public void setGraviton(float xPos, float yPos, float xPull, float yPull) {
		this.xPos = xPos;
		this.yPos = yPos;
		this.xPull = xPull;
		this.yPull = yPull;
	}

	public float getxPos() {
		return xPos;
	}

	public float getyPos() {
		return yPos;
	}

	public float getxPull() {
		return xPull;
	}

	public float getyPull() {
		return yPull;
	}

	public void setxPos(float xp) {
		xPos = xp;
	}

	public void setyPos(float yp) {
		yPos = yp;
	}

	public void setxPull(float xp) {
		xPull = xp;
	}

	public void setyPull(float yp) {
		yPull = yp;
	}

}
